![]() Really, these switches just feel like Cherry MX Reds to type on, and, at this price point, you'd expect more. That said, despite all the nice things we've said about the OmniPoint switches above, we do find them a bit bland when it comes to typing feedback. Obviously, your experience may vary based on the actuation you've set, but it's certainly pleasant enough as standard. ![]() Generally, though, we found the SteelSeries Apex Pro Mini Wireless to be both comfortable and responsive. We generally find 60 per cent keyboards to be a mixed bag for productivity purposes, as the loss of keys can make you less efficient. ![]() 2.4GHz Quantum 2.0 Wireless and Bluetooth 5.0.We used this to move the directional arrows closer to the right-hand side of the keyboard (where they should be), and it's nice to be able to tweak the keyboard in this way. This is a real bonus, as it opens up the possibilities of more actions, macros and more with ease. We think this is a nice touch.ĭive into the SteelSeries engine, meanwhile, and you can add your own secondary actions to the so-called 'Meta Layer'. Also, when you press the FN key, the RGB lighting changes on keys with extra actions, so you can see them more easily too. The labelling for each of these extra actions is clearly printed on the sides, though, so it's not too much trouble. This is a faff, but a necessary evil of this size of keyboard. ![]() The function row is also buried in the number buttons and directional arrows in WASD. Delete, for example, needs FN and backspace to work. To help combat some of the issues of this smaller board, you'll find some of the usual actions buried in a second layer, and you'll need to press and hold the FN key (SteelSeries logo) in order to activate it. Still, it's an interesting highlight and a potentially cool feature for a small form-factor keyboard which naturally has fewer keys to play around with. We found this worked well with macros, but it was a bit finicky otherwise. This is tied to actuation, so, one level of keypress activates the first action, while a deeper push on the key gets you the second action. This means you can set two different levels of actuation and then program dual bindings for those keys, meaning you can perform things like an in-game run and walk with the same button. The interest doesn't stop there, either, as you also have the option to set a dual actuation for some of the keys.
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